EC311 – Game Theory

Bachelor of Science in Economics

Core Course

EC311 – Game Theory

Course Unit Code: EC311

Type Of Unit: #

Level of Course Unit: Core

Year of Study: First cycle

Semester: Third year

Number of ECTS Credits: 7.5

Class Contact Hours: 36

Mode of Delivery

Face to Face

Prerequisites

None

empty chairs tables room vintage retro tone (1)

The aim of the course is to present and analyze the basic tools of Game Theory. Game Theory deals with decision making of strategically interdependent agents. The course will present and analyze equilibrium concepts in static and dynamic games under complete and incomplete information. Moreover, we will apply these tools in problems of economics, such as oligopolies, negotiations, auctions etc.

Learning Outcomes

  • Comprehend the various types of games, define different equilibrium concepts, and explain their properties.
  • Express strategic interaction and strategic reasoning with the language and tools of game theory.
  • Adopt methods of game theory and calculate equilibria in auctions, negotiations, oligopolies, etc.
  • Describe and evaluate traditional and new solution concepts of game theory.
  • Solve games and predict behavior using traditional as well as new solution concepts.

Course Features

Planned learning activities and teaching methods
Lectures; in-class discussion and debates; in-class exercises; problem sets; team work

Assessment methods and criteria
20% Class participation (including written class quizzes) and problem sets
30% Midterm
50% Final Exam

Language of Instruction
English

Readings

Textbooks:

1. Gibbons, R. (1992). A Primer in Game Theory

 

Optional textbook:

2. Rasmusen, E. (2006). Games and Information: An Introduction to Game Theory, 4th Ed.